Original music and sound design for Statik - a Unity-based video game in which the player indirectly guides the protagonist through a hostile environment, with just one problem - his adversaries are not visible to the naked eye! For a short period of time you can transmit on a different wavelength to see into the world of Statik, and your enemies will be revealed. Travel through the forest of Statik to discover the source of the transmission and put an end to it!
Original soundtrack and SFX for video game.
In the era of the Clown Cyborg Apocalypse, Eva is trapped in a circus-research facility and wants to escape. She must learn the layout of her environment through repetition, and follow the rituals of her captors before the day ends.
Play A Clowny Day here.